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About RedHerring
RedHerring
is Michael Grandner.
Michael
is a clinical psychology doctoral student in San Diego. For more
information about him, visit his
site.
RedHerring
began as a diversion in 1998, when Michael got ahold of the Acid
Music software from Sonic
Foundry. After experimenting with various samples and playing
with arrangements, he found that this program was as much fun as
it was distracting, and he upgraded to Acid Pro.
Since
then, a few years of experience has revealed a definite style, molded
from Michael's eclectic background and love of all types of music.
These
songs are all evocations of how I feel about specific events and
situations. Like any emotional response, these songs bring together
lots of elemnts that would not normally perhaps be associated together.
But
such is the way with emotions. Often they work together to create
a unified seascape, although they themselves vary so much. These
songs precisely attempt to recreate these individualized impressions.
Often, these songs bring together sounds that are unexpected, yet
fluid in their composition.
Sometimes
these combinations result in a driving, unified sound, and sometimes
individual, separate tangents spin off, just as in real situations.
And sometimes the result is sublime and sometimes awkward. Just
as in real situations. This music was created to convey all that.
©
1999-2003 Michael Grandner
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Side
Notes: |
This is the
fourth incarnation of the RedHerring website. Each of the
previous versions, like this one, came about at the time of
a new album release.
In addition to graduate work in psychology
-- classes, research, clinical work and teaching, Michael
creates this music, writes and plays songs for numerous other
instruments, designs websites through Red
Nucleus (no relation), does graphic design work, writes
poetry, and more.
All of the RedHerring songs are still made
with ACID, but you may notice a greater amount of editing
and manipulation (and sometimes original creation) of sounds
in other programs.
The interface of ACID is such that the loops
and samples are displayed in a visual representation, and
in some ways the songs can evoke powerful and strong imagery,
partially based on the visual aspect of the songs' arrangements.
The samples for these songs are found in many
places, but most of them were obtained through Sonic Foundry. |
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